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Thread: Chaos/Luck themed witch ideas

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    Default Re: Chaos/Luck themed witch ideas

    Quote Originally Posted by Dalebert View Post
    That can't be right. Surely you have to know if it was a success before you make them re-roll it. Otherwise this is a completely useless ability. Am I just misunderstanding how the power works or misreading something? Are they saying that you see the number on the die but that you don't know for certain if that results in a success (or successful to what degree) based on the stats of the creature?
    Yes, that's what it means; You know the number on the die but not whether it was a success or fail (which would be the result.) Basically if you see them roll high it makes you want to use it, even if it turns out the high roll might not have saved them anyway. And if they roll borderline (in the 11-14 range) it creates uncertainty as you may want to save it for a clearer "win" by that foe down the road, like a nat 20.

    Quote Originally Posted by Dalebert View Post
    Also, the witch hex Misfortune does allow a will save, but in every other respect, it's better, especially if you extend it with Cackle. You can keep stacking up Misfortunes on your enemies and Cackle on your move action to keep it going.
    I think OP has already taken the hexes into account.
    Last edited by Psyren; 2014-09-25 at 11:33 AM.
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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