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    Oct 2005

    Default Re: [D&D 5e] Doomchild's Lost Mine of Phandelver IC

    "Three good deeds and an original joke." Bai answers absently from her perch atop the crates as she lets her spell fade. It's not like it was doing any good, the cart hadn't gotten any more magical since the last time she'd cast it.

    She puts her book aside, stands up and stretches before sitting back down, tugging her hood down to keep the sun off. She'd rather hoped to have stayed awhile in the city, long enough to enjoy spending time away from her family, but as luck had it she'd run into someone looking to retain an adventurer's services mere hours after being teleported to the gates. Even so it could have gone differently - had she followed her first impulse on hearing his offered price and laughed in his face - but she'd remembered firstly that she needed money, no longer being in Kara-Tur and needing to climb to the highest tower to see something her family did not own, and secondly her aunts' and uncles' advice that any hint of adventure, no matter how seemingly mundane, could lead to glory.

    She rolls her shoulders and takes back her book. No more detecting magic, she thinks. There must be something on this wagon I haven't put an alarm on yet.
    Last edited by Dhavaer; 2014-09-29 at 04:50 AM.
    Thanks to Veera for the avatar.

    I keep my stories in a blog. You should read them.

    5E Sorcerous Origin: Arcanist

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