Quote Originally Posted by GloatingSwine View Post
They weren't even a gameplay element though, they were "play a menu for ten minutes" The whole fuel on the galaxy map thing was the same, there was never any pressure in the system, so it was just busywork.

Driving around in the Mako was at least a gameplay element, even if it was massively overdone and could have happily been restricted to happening a couple of times and planets with one significant base could have just had that base (and used the disc space for having variations on that base, how mad would that have been?).
Driving around in the Mako was a boring, clunky gameplay element that contributed nothing to my enjoyment of the game and took more time than the scanning mini-games. I'll take the boring, functional, shorter flaws that at least gave me resources to use on something useful over that, personally.