Baervard

Baervard flings the acid away from his warhammer after the abomination fell and wipes it off his armor with a rag, the warding protecting the simple cloth as well. Even though it wasn't eating through it yet there's no reason to take any chances. After cleaning it all away he takes a look around, noting the odd elixirs. "Strange brews, indeed."

He walks to one of the walls and taps the head of his warhammer against it gently, listening for hollow spaces. "Think this is all there is? Seems a bit cramped for three dragons and that thing."

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Searching for secret walls via Improved Stonecunning (1d20+6)[15]

4 charges from his Wand of Lesser Vigor will heal Baervard. How's everyone else doing?