Quote Originally Posted by sonofzeal View Post
After making (and stealing) a large number of Tribal decks in Cockatrice, sixteen as of yesterday, I'm now running a "tournament".

Stage one is groups of four. Each deck in each group plays the other decks in the group twice, once going first and once going second. To limit the effect of manahosing, I'm redrawing repeatedly until there's a hand with exactly three lands, no more, no less. Sometimes that hand isn't ideal, but at least it's fair.

Group layout:
Spoiler
Show
Allies (G/W/U/R)
Beasts (G)
Cinders (B/R)
Frogs (G/U) <- stolen and modified

Enchant (B) <- not strictly "tibal" because it's not creatures, but over 20 black non-aura enchantments.
Faeries (B/U)
Birds (U/W) <- stolen and modified
Centaurs (G) <- stolen and heavily modified

Giants (R) <- stolen
Kithkin (W)
Zombies (B) <- stolen and modified
Snakes (G) <- stolen and modified

Spiders (B/G) <- stolen
Treefolk (G) <- stolen and modified
Vampires (B)
Merfolk (U/W) <- stolen


Any predictions?
Number 6 will probably win, unless you play poorly with it on purpose.