I've been poking and prodding potential roles for my small Adventure Time WW game, and I've stumbled across a list that I'm halfway happy with. However, of course I'll have missed something stupid or potentially game-breaking that I can't see, so please pick apart if you have the time and inclination.

Rules

15 player game, wolf/neutral/villager ratio of 3:1:11. Could run with 20, changing the ratio to 4:2:14

At the beginning of the game, three roles will be randomly assigned the wolf team; one role will be assigned as neutral, and the other eleven roles will be assigned to the Candy Kingdom (Villagers). The make-up of the teams will not be revealed until game end.

Each role also has a genderbent alternative with a different ability. None of these will be revealed, except to the player in question if/when they are genderbent by Ice King.

During the day (48 hours-ish), players vote for who they want lynched, and any role-based day abilities can be used. At night (24 hours-ish), the wolf team gets a night kill, and role-based night abilities cab be used.

The Candy Kingdom wins by punching all the Wolves.

The Wolves win by reducing the Candy Kindgom’s population to match their own, not including the neutral role.

The Neutral role will have its own special victory condition that will depend on which role is randomly assigned as neutral.

Role-claiming, PM’s and all that are allowed.


Candy Kingdom Inhabitants (Roles)

Finn the Human – Finn and Jake will always be on the same team. Finn is really good at punches, and being all heroic and stuff, can choose one player per night to protect from the lynch during the following day. Finn is a bit thick, bless him, so he cannot protect himself. Finn’s genderbent identity is Fionna the Human.

Jake the Dog – Finn and Jake will always be on the same team. Jake is all stretchy and magical, and has a tendency to protect people by wrapping his rubbery body around them. Jake can choose one player per night to protect from the bad guys night kill, but he cannot protect himself. Jake’s genderbent identity is Cake the Cat.

Princess Bubblegum – As the leader of the Candy Kingdom, Princess Bubblegum’s daily vote counts as two. Princess Bubblegum’s genderbent identity is Prince Gumball.

Marceline the Vampire Queen – Marceline is tough, like a vampire survivor of a global apocalypse should be. Plus, she’s a rock star, and everyone knows that rock stars don’t follow the rules. Marceline is immune to all abilities except for the daily lynch and night kill. Marceline’s genderbent identity is Marshall Lee.

Lumpy Space Princess – Targets a player each night to give them the Lumps, nullifying their ability for that night phase, or day phase if they have a day ability. LSP’s genderbent identity is Lumpy Space Prince.

BMO – BMO is a handheld game console, and therefore cannot be genderbent. BMO can project one players role to another player once per night, but BMO won’t receive any of the results.

Tree Trunks – Tree Trunks has a massive crush on Finn, it’s a pity he only has eyes for Princess Bubblegum. When Tree Trunks votes for the same target as Finn, her vote counts double, and the two are put into contact, whether or not they are on the same side. Tree Trunk’s genderbent identity is Tree Trunks with a Moustache.

Cinnamon Bun – In a kingdom containing Finn and Jake, Cinnamon Bun’s distinction as the dumbest subject in the land is all the more impressive. He always tries his best, but little that he does comes off. Each night, Cinnamon Bun can can choose any living role and try to use their ability, though he only has a 33% chance of success. Cinnamon Bun’s genderbent identity is Cinnamon Bun in a Dress.

Peppermint Butler – Princess Bubblehgum’s faithful servant and secret practitioner of the dark arts, Peppermint Butler is a sweet of many talents. Each night, he performs a ritual that allows him to use the ability of the last player lynched. Peppermint Butler’s genderbent identity is Peppermint Matron.

Banana Guard – Employed for their ability stand in one place and think absolutely nothing for hours on end, Banana Guards are common in the real Candy Kingdom, but only one has made it into Ice King’s fan fiction. Banana Guard will be linked to a random role at the start of the game, not necessarily on the same team. If that role is targeted for a lynch or night kill, Banana Guard will become the target instead. Banana Guard’s genderbent identity is Banana Guard with a Ponytail.

Lady Rainicorn – Lady Rainicorn speaks fluent Korean. The issue most of the Candy Kingdom has is that’s all she can speak. Due to accusations often being lost in translation, Lady Rainicorn can redirect the first point at her each day to whoever she is pointing at. Lady Rainicorn’s genderbent identity is Lord Monochromicorn.

Choose Goose – Choose Goose speaks in rhyme, in fact he does it all the time. Except now, because I can’t rhyme for squat. Choose Goose will receive the real role of any disguised role on death, and can also target one player per night to see who they target with their action, though not what the action was. Choose Gooses genderbent identity is Choose Moose.

Ice King – A writer of rather disturbing fan-fiction, Ice King can write a quick skit in his magic book to genderbend one character each night. The effect is permanent, until either Ice King is knocked out, or he targets a character for a second time. Ice King’s genderbent identity is Ice Queen, so yes, he can target himself.

Gunter – This penguin is not only Ice King’s lackey, he’s also a master of disguise. Well, disguising other people anyway. Each day he can make another player look like someone else for the rest of that day and the coming night phase. If the target dies whilst disguised, their disguise is maintained. Gunter’s genderbent identity is Gunterina.

The Lich – The most evil creature in all of the Candy Kingdom, except when he’s not. The Lich will survive the first day lynch or night kill that he is targeted with. The Liches genderbent identity is still the Lich, but a little less gravelly-voiced.