Quote Originally Posted by teslas View Post
Taking a weapon proficiency for a ranged weapon is a possibility for a black belt/master. There's always the option of just using the weapon with a -4 penalty as well, though that is a pretty damning option against anything with decent AC. Still, it means they are not useless, and can just as easily make unarmed attacks against everything else while fobbling around with a bow.

And again, utilizing terrain/readied actions and not having your DM be an ******* goes a long way.


As far as ki blast:

1: There's no need to be too specific about the fluff about how it manifests itself. Players can choose whether they give it a hadouken or blast it out of their eyes or whatever else as they see fit.

2: Whether an ability provokes an AoO or not is a pretty big decision. If it's something that disrupts their perception of the battlefield, then yeah. As a general rule, if it provokes an AoO, it should be slightly more powerful than if it did not. The Concentration check to complete it is a given should it provoke an AoO.

3: Making players wait until the next round to use it seems kinda harsh. This kind of implementation would also nudge it up a bit as far as effectiveness.

4: The damage and range is the biggest decision to make with this ability, and I have not yet begun to think about it. There's also the consideration of whether to have it play with Focus in some way.

5: It would be tied to their Constitution, most likely. One of the ways to un-suck monk types is to make them non-MAD, similar to the situation with barbarian-types.



There is/are vampires in FF1, and as such, he or they are in this campaign. If one of the player has the misfortune of becoming one, the mechanics would be identical to regular D&D. This would be an edge-case and up to the DM, but it would be possible. Anything other than having that player become an NPC or being destroyed (and then likely resurrected) would require imagination on the part of the DM.

There are were-animals in this campaign, though they don't play any major role by default. Because they exist, a player could contract lycanthropy from them. The mechanics would be the same as in vanilla D&D in how that would work. Generally speaking, it is not desirable for a character to become a lycanthrope, as it imposes a level adjustment they must meet before they can gain more character classes, and it might change their alignment in a way they, or the party, does not desire.


well, guess I'll have my monk get school in shuriken-jutsu.

as for ki blast, yeah, sorry about that, never been good at
making feats, mine're always either over or under powered.

and thank you for the info on were's & vamp's, my buddy finally
shut the hell up about it, and I think it works well too.

hope ya finish the system soon, and that you are well. peace out.