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    Pixie in the Playground
     
    Solidarity's Avatar

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    Apr 2014
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    Falls Church, VA
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    Male

    Default Re: The Hunting Grounds III - Second Most Dangerous Game

    Spoiler: BCM
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    Quote Originally Posted by BlackCoatedMan View Post
    [Forest Regions]

    Well, if the spell could not work on the cat, Orphedysseus would not expend the extra effort to try and make it work. As for the spell on Aric, it works and switches their positions. He falls into the hole, bracing himself while Aric will be replaced on a safe spot outside the hut. Although with the roar, it can't be known as to how safe it was really.

    He inspects the vials if front of him after gathering himself from his legs absorbing all that weight when he fell. On a side note, the spell is still active so long as Aric isn't too far away. Unfortunately if it activates, Aric will be transported to the pit where Orphedysseus is at the moment.

    Spoiler: Aric
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    Quote Originally Posted by Aric Kale View Post
    Forest Regions

    Aric is startled for a moment, trying to understand why he is no longer by the dome.
    Who knows how long he would've stood there if not for the earth-rending roar? Fortunately, the noise alerts Kale to the present danger, causing him to ready his spear and shield while making his way back to Orphy.

    Everyone form up! He calls commandingly. Form a triangle around the domes and watch for anything that may come through the trees...

    Can't hurt to be too prepared, can it?
    True to the sign's warning, Aric keeps watching either side of him, waiting for the monster to show its face.

    Spoiler: Morty
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    Quote Originally Posted by Morty View Post
    [Forest Regions]

    "Something big is coming," Thariza says as she takes her position. "All the animals seem to have fled. It could be our quarry."

    As she finishes speaking, she closes her eyes and concentrates. A floating sledgehammer made of shimmering blue light forms in the air next to her.


    ((Sorry for the wait; Anniversary yesterday. Let's get this show back on the road.))

    [Forest Regions]

    Seconds later, the roars become much less distant. Out from the brush leap a troupe of spiny, 8' tall, bipedal beasts with thick, muscled limbs ending in razor sharp claws. Their carapace resembles the shell of a snapping turtle, lined with protrusions that look equally dangerous as their claws. With their ally currently in a pit, Thariza and Aric alone are targeted. Three of the creatures lunge for the feline-like warrior, their beaked maws gnashing about to punch holes into anything they can. The other two strafe past Thariza and swing viciously at Aric. The creatures' limbs are notably heavy if the thudding following each of their movements is any indication, though they are all quite agile. For now, Orphedysseus is stuck in a small hole and will draw no attention to himself unless he can manage to maneuver up and out. He does notice while inspecting the broken vials, that each one seems to have had a different kind of blood within them. They ranged from a deep crimson to an almost translucent scarlet mix, the latter also appears to have corroded the inside of its vial before breaking.

    ((If your characters have any other magical or nonmagical passive effects I don't know about, feel free to let me know.))
    Last edited by Solidarity; 2015-02-18 at 03:07 AM.