Quote Originally Posted by Nibbens View Post
I agree with this. Environment is what makes it instead of "just another bossfight" to "the epic duel with the mindflayers atop the clocktower which adds all these gears and mechanisms as traps when the players get caught in them," etc.
Hell, my last session ended with the party fighting a half-fiend sorcerer while trying to escape being sucked into a rift in space-time. It was awesome!