Quote Originally Posted by Extra Anchovies View Post
Indeed. The periodically-spawning secondary enemies lends a bit of a World of Warcraft raid-like feel to it.
Uh huh.
However, the fact that the wizards enter combat without any active buffs means it might not be a very difficult fight
Well, to tweak it to make it playable, something to compensate for that (but not too much) that and a way of determining which spells are chosen for living spell would be needed.