Neither would be a bad choice strategically, I think. Both are part of powerful empires, although Sympolemou has less room to expand. It's largely a matter of taste, I think: do you prefer a cobbled-together kingdom of lost sailors with an colony in a land of giants, or a militaristic bunch of ratmen living in the land of blood and horror, convinced they're the master race and led by a madman in a metal suit?
Novrania does have the disadvantage that it's just been subjected to a surprise attack by a pirate which cost it quite a lot of its troops, but that's something you could probably get your liege(s) to help out with. The Sympol have been quiet for forty-odd years but did play an important part in the last major war when they lost a lot of troops and are still recovering from to an extent (especially as NPCs take longer to recover from wars than PCs).
I guess I'll leave Murgen and Tychris/Blade to make their pitches.
Sovereignty is a fun one, as its very use pretty much implies at least a quasi-Westphalian system of international relations which is pretty anachronistic (but then a lot of our international relations in this game are). I have been careless with slinging around the S-word myself at times but have tried to reduce my use of it after I gave the matter some thought, but realistically the way the game works it's a perfectly valid concern.Originally Posted by woolli
(See also: "nation", although that's even murkier).