Quote Originally Posted by Hiro Quester View Post
I was I this position in a 3.5 game. Playing a Druid, had build all planned out, then our cleric dropped out.

DM was giving everyone a regional feat at game start. They let me take spontaneous healer feat (if I put 4ranks into k owl edge religion, which they let me make an in-class skill), so that I could spontaneously convert spells to heals. Saves having to prepare heal spells.

I don't know if this can convert into a pathfinder game. But if DM recognizes that this is less than optimal, this might be an option.
Reserve Feats and Regional Feats aren't a thing in Pathfinder. Really, your first few sessions the party is going to need to be a bit careful until you can scrounge up the 750 GP to buy a wand of cure light wounds. You can at least make due with the spells you do have, but it'll be tricky to do so and still be able to contribute much combat wise. Best bet, use your wolf and a greatclub to play flank and smash.