Originally Posted by
AxeAlex
I think you don't get what Keltest means. If you simply refuse a plan because it won't work (Nah, don't do this, you will die), you are robbing them of their agency. Sometimes, they make bad choices, sometimes, these choices will kill them.
When that happens, you have some options, like:
-Create a Deus Ex Machina to save them, which, if done too much, will let your players know they can't really die, will lessen suspense and tension, and will make them take more and more risks, and put themselves in more and more deadly situations. (That does not mean it's a bad thing if you guys like it that way)
-Tell them they are dead.
-Try to play out their death scene, it's the end of the story afterall, there is nothing wrong if you try to make it as memorable (Epic/Funny/Gruesome/Dramatic) as possible.
Keltest isn't saying he taunts his players and insult them... They are his friends afterall!