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Thread: Good fumble rules

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    Bugbear in the Playground
    Join Date
    Nov 2008

    Default Re: Good fumble rules

    Quote Originally Posted by martixy View Post
    Less egregious fumbles(and only for mundanes), and you get to choose if you take the fumble in exchange for an action point.
    That one is not problem free either: 10th level warrior dons his armor, gets Fast Healing 1 and some DR, grabs two whips and picks a fight with some CR 1/3 creature that has natural armor 3 or greater. The fight lasts till that creature kills itself due to fumbles and the warrior ends up with a bunch of extra Action Points.

    It might be better to attach Fumble rules to story appropriate moments and challenges, and not to arbitrary in-combat moments. I.e. failed fumbled Climb check for a cliff can make that whole cliff collapse...
    Last edited by SinsI; 2015-06-30 at 12:03 AM.