1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)?
Basic Fantasy Role Playing. Free rules available
here
2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)?
This will be a modified published adventure on the BFRPG website.
3. How many Players are you looking for? Will you be taking alternates, and if so, how many?
I will take the first three players that express serious interest. It will be expected that players (and me!) post 4-5 times per week. Weekends optional.
4. What's the gaming medium (OOTS, chat, e-mail etc.)?
Giantitp forums.
I would prefer character sheets in Myth Weavers (share the link with me) choosing the D&D Basic option.
5. What is the characters' starting status (i.e. experience level)?
Create a 2nd level character. Max hit points at first level and then average or roll for every level after that.
6. How much gold or other starting funds will the characters begin with?
Per rules
7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes?
Core book or any of the other play tested classes on the website. Casters are encouraged to use the 0 Level spells supplement.
8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?
Per the rules.
9. By what method should Players generate their attributes/ability scores and Hit Points?
As per normal rules
10. Does your game use alignment? What are your restrictions, if so?
Let's just agree to avoid evil characters.
11. Do you allow multi-classing, or have any particular rules in regards to it?
Per the rules.
12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them?
You do your rolls in spoilers in the IC threads. I do mine (and secret ones).
13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules.
I've already mentioned the major ones but if something else seems interesting to you let me know.
14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)?
Yes. Use the D&D 5e approach of having a bond and a flaw. We'll flesh the rest out when the game gets up and running.
15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above?
A good mix. I like BFRPG because the rules are streamlined allowing more narrative freedom.
I will create a spreadsheet to share maps for travel and combat.
16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters?
I would prefer we stick with the core book and major supplements that have been play tested.