Elthan

Elthan prepares to draw out a potion and run to the Lizard, a look of utter fear on his face. Before he makes a single move, his mind makes one hundred while going over the fable and its application.

On the one hand, there was his nature; A nice, logical, and dedicated half-elf. Never kills, never offends, never gets in the way. Every part of his nature screams in sympathy for all things, and now most of all for the Lizard-kin who he knows he should help.

Perhaps that last part should be revised to 'All but one thing'; Sethra, the necromancer that was out to conquer, and who he and his companions would have to defeat. Nature was all well and fine until then, but now he had a duty; To himself, his friends, his clone, and everyone who could be harmed by the necromancer, to stop him at all cost. He had already gone, and will continue to go against his nature; Side-tracking from his real journey so far, keeping secrets from friends, insuring the death of a companion. If at all possible, he'd give his soul to the Nine Hells to insure the groups success, or perhaps that was just his nature taking it a step too far?

Regardless, there was a duty to be upheld to the rest of the group, and that was to stay put and follow up on support. He takes several steps back to insure he is at the maximum distance before moving through the previous motions.

OOC:
Move
Cast Ray of Enfeeblement
Ranged Touch Attack - (1d20+3)[23]
Strength Damage - (1d6+3)[9]