Quote Originally Posted by Water Bob View Post
The regular Feint should be a viable option for all fighters, don't you think?
Just like Tripping, Disarming, Unarmed Strikes, Grappling, Two-Weapon Fighting, Fighting Defensively, and a host of other abilities that have a standard mechanic and then an improved mechanic achieved with a feat the idea seems to be to provide an option with very limited value - something they can use effectively under certain circumstances but have to really wait for opportunities to arise. Feinting when the enemy doesn't have the option to withdraw (after all, only the starting square is not considered threatened for purposes of AoOs) would still be a viable option, it just isn't going to be a regular 'go-to' attack like it would be for someone with the feat.