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    Titan in the Playground
     
    AssassinGuy

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    May 2006
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    Default Multiclassing: The Dirty Deeds of Others

    Multiclassing: The Dirty Deeds of Others



    Here are some notes on useful things your Rogue may want to pick up from other classes, such as feats, powers, Paragon Paths, and the occasional Epic Destiny. As is the norm, Black or higher synergies only here.

    As for hybrids? I don't believe most Rogue setups are going to milk a Hybrid to the extent some other classes can. That said, a Hybrid with Ranger, Assassin, or Warlock can be a workable build.


    Assassin


    You'll find little to entice you in the attack powers here: the main draw of the MC is the ability to use a Ki Focus for your weapon attacks, which in turn can result in a significant advantage for your item economy should you choose to wield two weapons.

    Spoiler: Entry Feats
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    Shadow Initiate (D 382) - A great draw for the ability to use Ki Foci and, it brings a nice little extra damage spike once per encounter in the two free shrouds.



    Avenger


    Again, you probably have little to entice you in the attack powers, you might find some nice utility powers to your liking, and the entry feat itself is definitely palatable.

    Spoiler: Entry Feats
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    Disciple of Divine Wrath (PHB 2) - While most of the particulars are ugly (Wisdom is not that good for most Rogues, Religion is a dumpstat skill, and Avenger power selection is questionable), but two turns' worth of double rolls on every attack is extremely nice.




    Barbarian


    A nice Multiclass option for some Brutal Scoundrels, it offers some brutal multiattacks to complement the Rogue's arsenal.

    Spoiler: Entry Feats
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    Berserker's Fury (PHB 2) - A free +2 to damage for a whole encounter in addition to the free skill? All right!


    Spoiler: Powers
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    Storm of Blades (L13, Encounter - PHB 2) - The Encounter damage potential of three attacks can be very destructive on a Brutal Scoundrel Rogue.

    Hurricane of Blades (L27, Encounter - PHB 2) - And you though Storm of Blades was good... This is likely the power you took the Multiclass feat for.




    Cleric


    Not the most intuitive MC option out there, this can actually offer a couple of options for the right kind of Rogue.

    Spoiler: Entry Feats
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    Initiate of the Faith (PHB) - While Religion is not all that hot as far as skill training is concerned, an emergency healing power is very welcome on a Rogue.


    Spoiler: Feats
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    Radiant Advantage (Epic Tier - DP) - While it does come in late, this presents a very viable alternative to the Permafrost combo on a Rogue, especially one that wants to be versatile.




    Fighter


    A very powerful option to exercise, it offers all sorts of options you can take advantage of.

    Spoiler: Entry Feats
    Show
    Battle Awareness (MP) - Requires investment in Wisdom, but this attack is likely to go off, and it grants a free skill. Nice.

    Cyclone Warrior (MP 2) - Some big damage for one round per encounter, plus a free skill. I'd take that.

    Student of the Sword (PHB) - A +1 bonus to hit with a certain style of weapon and a mark after the attack is nifty (as is the free skill), but it's just not as good as the other feats.


    Spoiler: Feats
    Show
    Rending Tempest (Epic Tier - MP) - Some nice extra nova damage.

    Striking Resurgence (Paragon Tier - MP 2) - Burning your standard action on second wind just got a little more palatable.


    Spoiler: Powers
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    Rain of Blows (L3, Encounter - PHB) - A triple-hitting Encounter power is certainly a tasty Multiclass incentive.

    Rain of Steel (L5, Daily - PHB) - If you're looking to boost your DPR value, you can't go wrong with this beauty.

    Reaper's Stance (L25, Daily - PHB) - Essentially the same as Rain of Steel, with ongoing 10 damage tacked on. Even sweeter.


    Spoiler: Paragon Paths
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    Kensei (PHB) - While the powers are lackluster for you overall (especially the frankly terrible Masterstroke), a +1 untyped bonus to hit and +4 to damage are excellent features for a Melee Rogue, regardless of the weapon wielded.

    Shock Trooper (MP) - This path makes off-hand weapons bigger, adds your prime stat to damage again once per round, and features a blisteringly powerful Encounter power. One of the prime Paragon Path choices for a Rogue, especially Brutal Scoundrels.




    Ranger



    A very nice option for most Rogues, it offers plenty of powers and other goodies to grab.

    Spoiler: Entry Feats
    Show
    Warrior of the Wild (PHB) - A nice bonus for a short amount of time in Hunter's Quarry.


    Spoiler: Feats
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    Called Shot (Paragon Tier - D 368) - Costly in terms of feats, but it can be very meaty on a Rogue.

    Courageous Shooter (Paragon Tier - MP) - Requires Paragon MC, but the Ranger's Prime Shot is a nice thing to have.

    Manticore's Fury (Heroic Tier - MP 2) - While it does require you to constantly alternate between Ranged and Melee attacks, the amount of extra damage it packs can make it worth your while.

    Prime Punisher (Paragon Tier - D 373) - Having Prime Shot on Melee attacks is a very powerful benefit.

    Rending Tempest (Epic Tier - MP) - Some nice extra nova damage.


    Spoiler: Powers
    Show
    Disruptive Strike (L3, Encounter - PHB) - An immediate interrupt attack that negates an incoming hit for you or an ally is very nice to have.

    Blade Cascade (L15, Daily - PHB) - One of the mightiest attack powers in the business, plain and simple.

    Confounding Arrows (L15, Daily - PHB) - Three hits that can stun make for a very strong power.

    Pounding Barrage (L17, Encounter - MP) - Three hits that can immobilize is a very powerful boost.

    Death Rend (L27, Encounter - PHB) - Two hits that stun? You definitely want in on that.

    Five-Missile Dance (L29, Daily - MP) - The Ranged version of Blade Cascade, and an extremely powerful capstone.


    Spoiler: Paragon Paths
    Show
    Darkstrider (MP 2) - While it does require that you deviate from the typical Rogue attributes to use it, the damage bonus it provides is easy to obtain for a Cunning Sneak, whose primary feature doesn't require a secondary score anyway. A great Path for them.

    Paragon Multiclass (PHB) - While it's true that the average Paragon MC works out to be more costly than it's worth, this is not true for a Brutal Scoundrel Rogue that wishes to strengthen his arsenal with Ranger powers. A quality choice.
    Last edited by Curmudgeon; 2015-10-31 at 05:24 AM.