Quote Originally Posted by Florian View Post
The basics are pretty simple. Technological firearms are based on the regular firearms but take them one step further. For example, most regular weapons are always ranged touch attack and incorporate a free and stacking rapid shot feat.

Cyberware is an expensive but slotless way to get your usual enhancement bonus, limited by a combination of your stats (Con/Int).

Now psi-tech is interesting because it lets you breach limits. For example, you can install more cyberware than your scores would allow you to and you can keep using those weapon longer than your (very limited) ammo would last for.

In essence, yöu now have moved into being a bery very good ranged striker. Not a full blown gish, but still good.
Oh, I've read the tech rules, I know what's up. I just have no experience seeing them in play, or have any useful advice on how to manage charges, deal with glitches, etc. It seems very campaign-specific.