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Strip 1 (Introduces Tristram, Introduces Dungeon Plotline)
PANEL 1: Tristram, in peasant garb, approaches Ye Generic Inne.
PANEL 2: Tristram at the bar, the Innkeeper on the other side.
-Tristram: “How’s business, Harald?”
-Harald: “Awful. With that dark wizard still at large, and people dissapearing everyday, no outsiders travel to the village. Without traders coming through, the whole village is starving."
PANEL 3: As above.
-Tristram: “It’s no better out on the farms. Just the other day, old Brynton’s farmstead went up in flames. All that’s left is the dark wizard’s symbol.”
-Harald: “The man will be missed."
PANEL 4: As above.
-Tristram: “He will. Someone needs to track down that wizard and bring him to justice.”
-Harald: “Aye, but who’s going to be the man to do it?”
PANEL 5: As above.
-Beat.
PANEL 6: As above.
-Tristram: “I’ll do it.”
-Harald: “You’ve always been a brave lad. Best of luck to you, Tristram. You slay that villain, and you’ll have free drinks for a lifetime.”
PANEL 7: Double width. Tristram walking away from the bar, towards the exit. Tavern is empty except for Tristram, Harald, and a cloaked stranger. The cloaked stranger is sat at a table near the exit.
-Cloaked Stranger: “Hey, you!”
Strip 2 (Introduces Ashlynn, Develops Tristram, Tells A Joke)
PANEL 1: Inside of Ye Generic Inne. The cloaked stranger stands in front of Tristram, who is visibly surprised.
-Cloaked Stranger: “You’re going to hunt down the dark wizard, right?”
PANEL 2: The cloaked stranger puts down her hood, revealing she is Ashlynn.
-Ashlynn: “Because if you are, we should totally team up! I’m hunting him too. I’m Ashlynn, by the way.”
-Tristram (thought): “Whoa... Not what I was expecting.”
PANEL 3: Tristram is neutral.
-Tristram: “I am. Teaming up sounds like a good idea to me. The name’s Tristram.”
-Ashlynn: “Great! But first, I do have one condition...”
-Tristram: “And that is?”
PANEL 4: Ashlynn is smiling deviously.
-Ashlynn: “I get half of the loot, and first dibs on any magic items.”
-Tristram: “That’s fine. I’m not in this for the loot.”
-Ashlynn: “Let’s get going, then!”
-Tristram: “I have some things to do first. Let’s meet here tommorow morning.”
PANEL 5: Gregor’s Forge. Gregor, a blacksmith, stands over an avil with a hammer in hand. Tristram holds out a bag of coins.
-Tristram: “One chestplate, one longsword and one shield, please.”
PANEL 6: A farm field. Tristram is hugging his childhood friend Heraia. Her pitchfork is stabbed into the ground and stands up.
-Heraia: “Come back in one piece, Tristram.”
-Tristram: “I will, my friend.”
PANEL 7: Inside of a Church. Tristram is praying to a stone statue of a deity.
PANEL 8: Inside Tristram’s home. His mother, an old woman, is handing him a bag.
-Tristram’s Mum: “I packed you some things, dear. Lunch, a change of clothes, your favourite teddy bear-”
-Tristram (interrupting): “Thanks, mum.”
Strip 3
PANEL 1: Tristram and Ashlynn are walking through grasslands.
-Ashlynn: “This is the most generic start to an adventure ever.”
-Tristram: “What do you mean?”
PANEL 2: As above.
-Ashlynn: “We met in an Inn, and we’re now off to raid the dungeon of an evil wizard, who is terrorising the people of a small village. Generic with a capital G, and probably a capital E, too.”
PANEL 3: As above.
-Tristram: “That’s true.”
-Ashlynn: “At least we’re not a stereotypical fighter, rogue and mage party.”
PANEL 4: Tristram and Ashlynn turn around to face a new voice.
-Stranger (off screen): “Hail, adventureres! Are you hunting down the dark invoker who plagues these lands?”
PANEL 5: Tobias enters the scene, looking wizardly as ****. Ashlynn is surprised.
-Tristram: “We are. I am Tristram, and this is my ally Ashlynn.”
-Tobias: “I am the wizard Tobias, and I wish to join you.”
PANEL 6: Ashlynn is angry.
-Tristram: “We could do with a wizard in the group. You’re in.”
-Tobias: “Splendid! Onwards to glory, then.”
PANEL 7: Double width. The three are walking along, past a sign. The sing points forwards, to ‘Shadowcave Dungeons’, and backwards, to ‘Ashwall Village’. Ashlynn is still angry.
-Tristram: “Looks like you spoke too soon, Ashlynn.”
-Ashlynn (thought): “I hate this generic campaign setting...”
Strip 4 (Tells A Joke)
PANEL 1: The trio are walking along.
Tristram: “Tobias?”
Tobias: “Yes?”
Tristram: “Why are you wearing a dress?"
PANEL 2: Tobias is angry. Tristram is confused.
Tobias: “You fool! This garment is not a dress.”
Tristram: “Oh, sorry. It’s a dressing gown, then?"
PANEL 3: Ashlynn is now smiling.
Tobias: “Certainly not! It is a wizard’s robe!”
Ashlynn: “It looks like a dress, though. Why don’t you just wear normal clothes? Or some armour?"
PANEL 4: Tristram is neutral.
Tobias: “If I did not dress in this way, how would people know that I am a wizard? robe and the pointed hat are universally recongnised as the clothes of a wizard."
PANEL 5: As above.
Ashlynn: “Or the clothes of someone pretending to be a wizard. Are you a real wizard?”
Tobias: “Of course I am! Honestly, how very rude to-”
Ashlynn (interrupting): “Prove it, then. Cast a spell. Go on.”
PANEL 6: As above.
Tobias: “Very well. I shall demonstrate my arcane power, and then you can rescind
your ridiculous allegations.”
Ashlynn: “Go on then.”
PANEL 7: Tobias standing in the middle of the trio, with his hands above his head, conjuring a ball of magical light.
PANEL 8: Tobias has stopped the spell and dropped his arms to his side.
Tobias: “Are you satisfied that I am a wizard?”
Ashlynn: “Yeah.”
Strip 5 (Advances The Plot)
PANEL 1: The trio walking through grasslands.
Ashlynn: “Do you actually know where this dungeon is?”
Tristram: “Umm... Well...”
PANEL 2: Ashlynn is surprised.
Ashlynn: “You don’t, do you?”
Tristram: “I was hoping that you knew!”
Ashlynn: “If I knew, why would I be following you and not leading you?”
PANEL 3: Ashlynn is neutral.
Ashlynn: “This is just brilliant. We’re off to kill a wizard, but we don’t evil know where his dungeon is.”
PANEL 4: Tobias raises his eyebrows and points forwards.
Tobias: “Have the pair of you considered looking in that direction?”
PANEL 5: Double width, double height. Shows a small mountain range, the peaks topped with snow. The dungeon entrance is barely visible at the bottom.
Ashlynn: “Huh. My passive perception is awful.”