Quote Originally Posted by charcoalninja View Post
I still literally cannot fathom where you're coming from here and how you can claim one character becoming 2 as their level 13 feature is a) no big deal and b) remotely comparable to what any other class gets.

Sim is quite possibly the most powerful spell in the game. The cost is peanuts and the versatility of the spell as deep as the game itself.

Even 3.5, the brokenest edition under the sun knew to only make simulacrum half strength!
I'm going to go out on a limb here and guess that 1) you only play combat as sport, and 2) you assume the player, rather than the DM, controls everything their character conjures/animates/hires/adopts/etc.?