1. - Top - End - #293
    Bugbear in the Playground
     
    WolfInSheepsClothing

    Join Date
    Aug 2005
    Location
    NJ, USA
    Gender
    Male

    Lightbulb Re: Magic the Gathering XXII: Where Puns Go to Die

    Hey guys. I'm just getting into M:tG for the first time in many years. I used to play in local tournaments but quit during Ice Age.

    Anyway, I did some searching and thought this blue and red deck built around a card called Kiln Fiend was really cool. Then I found that card was no longer legal in Standard play.

    Here's the deck I came up with based off the idea I liked. It's based around quick creatures and pumping them up with instants and sorceries. Most of the creatures inherently get bonuses when an instant or sorcery is cast, making these swarms of attacks even more powerful. I also have a lot of cheap cards to help me draw more cards.

    Land (21)
    4x Highland Lake
    4x Wandering Fumarole
    4x Shivan Reef
    2x Island
    7x Mountain

    Creature (19)
    4x Abbot of Keral Keep
    4x Elusive Spellfist
    4x Insolent Neonate
    4x Stormchaser Mage
    3x Zada, Hedron Grinder

    Instant (16)
    4x Expedite
    4x Titan's Strength
    4x Rush of Adrenaline
    4x Sure Strike

    Sorcery (4)
    4x Slip Through Space

    Please let me know what you think, and what I can do to improve the deck.

    I'm already wondering if I have enough land. I'm also wondering if I should add some minor burn spells, a counter spell, a couple of Jori-En, Ruin Divers.

    TIA
    Last edited by Klorox; 2016-04-28 at 11:17 AM.