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2016-06-11, 12:01 PM (ISO 8601)
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#3
Re: When Inevitables Go Wrong: The Panarut
The reason it has so many insanity-based effects is that... wait, it has, like, one. The insanity spell. I mean, it also has confusion, and the ray of insanity which actually makes people take ability damage (which can be healed by resting, anyway).
But it's meant to drive people insane eventually - if not actually with the spell, with a load of attacks that make the person question the reality of everything.