13) The Warlord:

A town is attacked in the middle of the night. Men and women clothed in steel broke down the gates subdue most of the guards, then kill the mayor- a man who was elected by the will of the people. In place of the towns democracy, a military dictatorship is set up.

A blow to democracy? Sure. But a step towards justice.

The mayor himself was a brutal demagogue. The men and women who elected him were little better. This town's equivalents of "trials" were little better than glorified lynchings- the will of the mob held sway. Justice- true justice- had no place in this town. Virtue was nearly nonexistant

Until today.

The Paladin executes the mayor then installs herself as the baroness of these lands. The government set in place now was not made by the people- but unlike the last government, it is actually for them. After all- people don't always know what is best. It is the job of the paladin to be a shining light in the darkness, and lead them towards good and law.

14). The Woodland Scout

This man would seem more like a ranger at first glace- leather armors, and a bow strapped on his back, traversing the woods on the back of a trusty horse. The man watches as you stumble through the underbrush and offers you a safe path through the forest. Basically a grown up boy scout, always able to offer a practical helping hand, in addition to being able to protect the innocent from evil with his trusty bow.

Also expect him to give some advice about how to avoid getting into this situation again. It would be fairly easy to play a paladin of Erastil like this.