Whew. 4 or 5 days of advertising and I get NINE players (with three on standby / backup)! for a roll20 game

Two paladins (one a werewolf), a ninja, an archivist, a scout, a ranger, a wizard, a rogue, and a spellthief. The anthropomorphics from (two different) story I was writing are being included.

This'll end well. :P I'm expecting some people to drop either because of timezones or "too much homebrew" -- 3.5 is the concept I build off of but just about *everything* is different in some way. For example, I give people 8 ranks in one skill (their day job), three in three more, and one in five others. THEN they get points. Of course, DCs are raised a bit to compensate.

Tailiu's the spellthief. Heh. An anthropomorphic crow.