Originally Posted by
ViscountGrey
I think ChillerInstinct, and certainly I was in an earlier post, is working from the basis that at some point in the past the gates were created - the reasons they were made as gates and not as walls is unfathomable, lost to the mists of time. It is logical to assume that those who created the gates knew about a set of circumstances which may require the gates to be opened, and therefore built in that possibility. Those coming afterwards can only work on the knowledge that what is behind the gates can destroy the world and therefore fortify them as much as possible - preferably with defences that would still be up and running were you to die / get killed - but still leave open the possibility of opening the gates based on an unknown, but existing requirement.
We call these the "known unknowns" - things we don't know, but that we know we don't know. In project management the approach is to take these into account and build in a certain amount of flexibility for a time when the unknowns may become knowns.