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Thread: Eyes of the Lich Queen IC II

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    Default Re: Eyes of the Lich Queen IC II

    With a flash of blue light, the adventurers and their allies were surrounded by glowing nimbuses of blue force. For Shard's part this sacred force took the brunt of several blows.

    Shard looked up at the two towering dracotaurs...it didn't like being flanked, but it had spent the energy it could have used to dimension hop to a more advantageous position on the last second clutch deflection. Well then, the next best thing was to remove another of the creatures flanking it. Lashing out with another razored flechette, the crystal crusader bit deep once more into the accosting shaman with the penetrating strength of the mountain hammer.


    Spoiler: Actions
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    As discussed OOC, pop Protection Devotion with Immediate Action, granting all allied within 30' a +4 sacred bonus to AC for 10 rounds.

    Top of round:

    Free Action: Cloud of Knives at R2 again (1d20+13)[25] threat 19-20
    Piercing Damage: (1d6+5)[11]

    Free Action: Expend Focus for Deep Impact...
    Fee Action: Charge Sword for 2 PP

    Standard Action: Touch Attack Mountain Hammer on R2 (1d20+16)[27] threat 19-20
    Damage: (4d6+11)[23] slashing + (4d6)[12] Cold + (2d6)[8] Maneuver (damage ignores DR)

    Move Action: Regain Focus

    Round 1 (1d5)[2] Douse the Flames
    Round 1 (1d4)[1] Vanguard Strike
    Round 2 (1d3)[1] Stone Bones
    Round 3 (1d2)[1] Mountain Hammer
    Round 4 Crusader Strike
    Last edited by TekHed; 2016-11-22 at 07:21 PM.