Originally Posted by
John Longarrow
To all who've participated, thank you. I think I've got enough ideas to work out a home brew version that I can use at my table. I am keeping two diametrically opposed concepts in mind though, Fighter needs to be viable as a straight 20 level build as well as making sense in multi-class builds. As such I'm aiming to have the class able to excel at what the player wants it to by level 10 at the latest.