There are men who fear legends
But a man legends fear
He's a four holstered reaper
Crying bullets, for tears

When a drought comes in justice
Bullets make good rain
When the heartache has dried up
Only time heals the pain

There's a time for grievin', and a time to just pray
There's a time for forgivin', but it's not for today

You can hide sins from the gavel you can drown them in rum
When Silas Greaves find you, there's nowhere to run
And time goes too slowly for the gunslinger's eye
Till he's buried his promise there's no time to cry

There's a time for greavin', and a time to just pray
When Silas Greaves finds you it's the time you must pay


Hello and welcome to my next LP. Today we're starting Call of Juarez Gunslinger. The Call of Juarez series is a bunch of FPSes taking place in and around the old west, and at least one of them is so awful it basically killed the series. None of them matter with regards to Gunslinger, it may as well be it's own stand alone title. It has one very super minor connection to then first Call of Juarez but it doesn't actually matter so who cares. So, what is Gunslinger? It's the story of Silas Greaves, a bounty hunter who's come to this local pub for a drink. The patrons, specifically a young kid named Dwight, seems super interested in hearing a bunch of his cool and awesome stories about how he's killed many people. So hey, it's time to sit and listen to the tales of an old man. But of course, the question is...are the stories true or not? It's a really fascinating framing story, and this game does a lot with it.

So, thread rules. Don't spoil stuff, please. This game's story is Actually Good so that matters. Please don't spoil some of the mechanical stuff as well, it's more fun for people to see it fresh. I've beat the game before, but some people watching may not of so don't ruin the experience for them. That being said, DO feel free to spoil how the real world people good ole Greaves interacts with have their lives go. One of the features of this LP is that I'm going to be giving little snippets of information about said people, and in fact one of the collectables in game gives historical information as well, so that's something we can all enjoy. So, without further adieu, let's begin Call of Juarez Gunslinger.

Zodi Plays: Call of Juarez Gunslinger [1] The Shootout At Stinking Spring

Video Length: 16:12

NOTE: This and video 2 are going to have some...graphical issues. No one noticed until today so I'm sorry for that. Talk about a good first impression...

We begin this episode setting up the framing story. Silas Greaves steps into a bar run by ole Ben, and patroned by a few interesting fellows. An older man named Steve, a middle aged man and eternal skeptic named Jack, a show girl named Molly, and a little kid named Dwight. After some prodding, they get Silas to tell them some stories, specifically from the start of his career. And so begins our story, Silas riding with Billy the Kid at the climactic moment in history where Billy was finally caught.

So, gameplay wise the game...is an FPS. It's a pretty good one, though it suffers from the problem of "are you using iron sights? Good you can actually hit things". It really wants you to iron sight your guns, and that's kind of a thing. You start with a revolver, basically just ye olde pistol from any old FPS...though it only holds six shots because...I mean it's a revolver. Later on we get a ranger, which is like the classic revolver type weapon you'd get in regular FPSes, and the differentiation between the two is actually kinda weird when you think about it. But eh, it works. The final gun we get this episode is the rifle. It's basically just a sniper rifle, going off classic FPS stuff, but no scope because this is the wild west, son.

Anway, let's talk about the first "thing" that makes this game stand out a bit, mechanically. We have a little gauge of concentration and if we activate it, time slows, enemies get outlined in red, and we can quickly dispatch all our foes. It's a pretty cool mechanic. The other thing that sort of sets the game apart is the Sense of Death. Basically, in certain cutscenes (and in regular gun fights if we just get shot to pieces) time slows and we can dodge a bullet that is certainly going to cause us big problems. It's pretty cool.

After shooting out way to the old abandoned farm house Billy's held up in, we get a little shooting gallery segment that's pretty neat, then get told to get the horses so we can escape this near onslaught of baddies. We do so, and end up in the one final thing that makes this game stand out from other FPSes, beyond it's story and the two previously mentioned things. Gun duels. We meet the sheriff that will eventually capture (and kill) Billy the Kid, Pat Garrett. Duels are interesting, though in this one we only care about focusing on the target. In regular duels you need to pay attention to both your focus, and the speed of your hand. It's pretty complicated, an elaborate juggling of mechanics, and to top it all off if you draw first you get less points to level yourself up because it's not honourable. Which makes a degree of sense, considering that it shows you're skilled enough to get drawn on, and still win. In that sense the level up system and the kind of ridiculous skills you can unlock make sense, since this is a story Silas is telling to people. They're more likely to believe his impressive skills if he actually tells the story well enough to support it. It's neat. But yes, we shoot Pat Garrett dead. Except, no we don't.

Turns out that was just a lie from the Dime Novel that Dwight had. Silly kid. Naw...history isn't so dramatic. We get popped in the face and sent to jail along with Billy and the rest. So it goes. I hope you enjoyed, and I'll see you all next time for chapter 2 of Silas Greave's story.

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Hey it's time for a history lesson! Specifically, we're going to be talking about Pat Garrett, the sheriff that captured Billy the Kid, and would later go on to kill him.

That's basically it. I looked up a lot of info on this guy, and the way the game treats him as this big shot cool guy that everyone hated, it seems...pretty unjustified. Pat Garrett was a sheriff that did his job. He might of killed a man once over some goat farming but that's a murder that never got solved. But that's basically it. His entire life was seemingly devoted to hunting down Billy, and in the end he did catch him...only for Billy to make one of the most famous jailbreaks in history. He went after, and one day he found him. Garrett was knocking on doors asking if Billy was in town, and Billy answered with a "Who is it? Who is it?" in Spanish. Garrett recognized the voice and shoot him dead through the door. Later he'd go on to have a book on Billy's life ghost written for him and apparently it was a pretty ****ty book. The last thing people know about Garrett is...he may of gotten killed in a conspiracy by some land barons to get access to the land he owned. Huh. What a way to go.

And since we have the time since...let's be fair, there isn't much to talk about with Garrett, let's take a look at our good friend Billy.

Much like what the game says, Billy the Kid (born Henry McCarty, known mostly as William H. Bonney) was a participant in New Mexico's "Lincoln County War", which was basically just a giant turf war between gangs and the people caught in the middle. Billy joined the side of the so called Regulators, and after the five day siege of the Battle of Lincoln, the Regulators where scattered. This lead to Pat Garrett being appointed sheriff, and thus the hunting of Billy and the other surviving Regulators. The war didn't do anything other than further destabilize the area, and Billy continued on with his outlaw-ering after the dust had settled. It was finally at the siege of Stinking Springs that he was caught, though Billy made a rather daring escape that extended his life by a year. He asked to use the latrine and on the way TO it, he slipped his cuffs and beat Jim Bell, one of the deputies of Lincoln, with the chain. He managed to take his gun, and shot Jim Bell dead. With the ankle cuffs still on he then proceeded to get back into the sheriff's office, stealing the shotgun of the other deputy, Bob Ollinger, and shoot him to death with it. More of good ole Bob next time, funnily enough. After dealing with the two deputies, Billy axed his ankle cuffs off, found a horse, and ran off into the sunset. Legend says he was singing as he left.