Quote Originally Posted by Deleted View Post
The Stone Sorcerer made me remember a homebrew I did a while ago but never published for feedback! Never used it, as I kinda forgot about it due to a significant year and being busy... But I want to eventually.

Basically it's a Fighter who has something to do with their reaction. The base form of this Fighter is the Warblade (Battle Master) archetype BUT if you don't like the focus on reaction you can always play the Champion or Eldritch Knight.

As I recall I wanted to make all three subclasses really simple because I think new players should be able to play an EK, Champion, or Warblade (Battle Master) depending on their preference and you shouldn't have unlock a door in order to play an EK.

Note about EK: You can easily turn this subclass into a psuedo Warlord, a Warden, or a Paladin by selecting different spell lists (Bard, Druid, or Cleric). I might go back and just change the subclass to Magic Knight or something like that at some point.

Note about MC: There was a MC restriction but really, if you allow multiclassing even with just the PHB you are getting unbalanced options.

"You can’t combine features from other classes with these maneuvers (such as spells, smite, or sneak attack)"


http://homebrewery.naturalcrit.com/share/ryyKJ6UOg
Bro, why not just make all the damaging reaction maneuvers scale together and work off your secondary stat?

Levels 1 - 4: 1d4 + Int/Wis mod damage
Levels 5 - 8: 1d6 + Int/Wis mod damage
Levels 9 - 10: 1d8 + Int/Wis mod damage

Or

Have them work like cantrips. 1d8 damage and then at level 5 (tho you could do later) have it upgrade to 2d8?

This way things stay simple yet consistent?