Originally Posted by
Lacuna Caster
Cheers! I find the tactical gameplay is giving me the most instant gratification at the moment, but I'll be fleshing out the base-building and detective-work mechanics over time.
I'm hoping to have a modest update before the end of next week with a proper directional-cover system, with maybe a few extra gadgets and abilities. (I'm hoping to find some quasi-plausible justifications for using crossbows and batarangs wing-blades, like launching throwable items or aiming around corners.)