Quote Originally Posted by Maryring View Post
Oh no, the guy whom was barely mentioned so far died because he dared to think of his hometown.

I can't really blame the author too much for this because it *is* a common trope... but it's still a bad trope. If you're gonna kill someone off, you need to think real hard about why you're killing them off, what emotional impact you're expecting, and if it is the desired emotional impact.

In this case, it just makes everyone seem incompetent. Scar for getting himself killed by clumsy assassins. The company for sloppy protection of the Grand Duke. And the assassins for getting killed by the one they're supposed to kill.

And nothing really changed. Scar, named character, is dead. But who cares. We didn't really know him. The plot failed and the doppleganger hand is tipped. It just... feels very unsatisfying.
It's a major plot point in the game that dramatically affects you later on. Killing Scar and taking out the Grand Duke is an important part in Sarevok's plan.