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Thread: Archon's Way of the Wicked.

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    Bugbear in the Playground
     
    EvilClericGuy

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    Default Archon's Way of the Wicked.

    Spoiler: Welcome to Archon's Way of the Wicked.
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    Let me start by saying this game has been available for sale for over 5 years. There are gaming groups that have played online and posted it to the youtube. Each of the 7 books in the 6 book series is only 10 dollars. and you can even get a few of them for free if you know where to look on the web.

    I know this, and I am not worried about anyone copying or reading ahead. This game is already unique. This group of players has never played this game with this group of characters and with me as the GM. So Let us play this game. And let's make it OUR Way of the Wicked.


    And now the title crawl.

    In the kingdom of Talingarde, many crimes may send you to Branderscar Prison, but the sentence has but one meaning. You are wicked and irredeemable. Each of you received the same greeting when you arrived. You were marched in from the gate house blindfolded and gagged. If you stumbled, the guards dragged you to your feet to keep you moving. Insided You were held down by rough hands and branded upon the arm with a runic F. The mark signifies ‘forsaken’ and the painful scar is indelible proof that each of you has betrayed the great and eternal love of Mitra and his chosen mortal vassals. Not cruel and sadistic, a guard smears a burn salve on your brand.

    Condemned, you face at best a life of shackles and servitude in the nearby salt mines. Others might await the “gentle” ministrations of the inquisitors so that co-conspirators may be revealed and confessions extracted. Perhaps, some of you will be spared this ordeal. Perhaps instead you have come to Branderscar to face the final judgment. In three days, the executioner arrives and the axe falls or the pyre will be lit.

    Through fire or steel, your crimes will be answered. You have all been chained together in the same communal cell dressed in nothing but filthy, tattered rags. Manhandled and mistreated, any finery you once possessed is either ruined or long lost. No special treatment has been given any prisoner – male or female, commoner or noble – all of the forsaken are bound and imprisoned together. Your feet are secured by iron cuffs tethered by one long chain. Your arms are secured to the wall above by manacles allowing you to move enough to rest your hands behind your neck, or stand if you tired of sitting. But you cannot walk more than a step, the prisoner to your side is only an arm's reach away. Once you are secured, the blindfolds are removed and you are left in your cell. A guard is posted right outside the cell block day and night.

    Little thought is given to long term accommodations. At Branderscar, justice comes swift and sure. Escape seems hopeless. You have all been well searched and every attempt to conceal anything on your person has failed. And if you could somehow slip your bonds and fly out of this prison, where would you go? Who from your former life would want anything to do with the forsaken?

    Despised, alone and shackled – all that you can do now is await your doom. For each of you, your old life is over. For each of you, hope is a fading memory. For each of you, justice will be fairly meted. And who can blame fair Talingarde after what each of you has done?
    Last edited by archon_huskie; 2017-08-12 at 10:39 AM.
    If you find yourself watching Power Rangers and wonder how some characters got their powers and zords back for an anniversary episode, just assume they were restored off screen. They have 20+ seasons of team geniuses to call on.