Quote Originally Posted by Frozen_Feet View Post
Campaign design is just scenario design writ large and just as much part of game design. It's pretty eye-roll worthy to me if most people don't acknowledge or aren't cognizant of this. It doesn't matter if you're doing the work as a hobby for your five friends, or professionally for a game publisher, the nature of the work is the same.

Of course this has null effect on your ability to speak about anything. It's just a mildly amusing tangent.
How did "profession or hobby" or "the right to speak" get into this?

The point was -- only was, only is, only will be -- that when most gamers say "game design", they do not mean designing scenarios or campaigns, they mean design of actual game systems or rules sets, going beyond just RPGs into things like board games, video games, etc. That was all. So when someone says "game design" and they're talking about individual campaigns, most gamers are not going to realize that.


(Just like when most gamers say "railroading", they mean effectively the same thing, and it's not "any planning you do as a GM".)