Quote Originally Posted by Darth Ultron View Post
Right you can spin ''what ifs'' for ever, but that is not the point.
Two things:
  1. What is the point? (Yes, I know, we all ask ourselves that.)
  2. You can call it a what if, but I've seen it come up quite naturally in campaigns.
Well, this is a bit of an odd question as A) I would have done the set up way better and B) that I somehow don't know the players at all. But:
[...]
4.Sure.
Well you got the correct answer (so to speak) but if by better you mean "has less room for the players to do something unexpected" you are kind of missing the point.