Quote Originally Posted by Tanarii View Post
But reading the question more carefully, it was an adventure "that has nothing to do with them". Cluedrew, [...] Are you talking about plot hooks to draw in and involved the PCs?
Yes, the plot side of it. I've yet to have any major issues with mechanical disconnect, where the party overwhelmed a challenge that was supposed to be difficult or could not pass because they were missing some standard ability.

So, the modules seem to have two types of hooks. The ones we took because plot, and those that just swept everyone along. Our particularly characters had very little to do with what was going on. You could replace them with a different set of characters and the general plot would be exactly the same.