Quote Originally Posted by Cybren View Post
To some extent questions like that ARE things you might want to have variable by table though. "What is magic and how does it work" is something I'd rather the rules are vague on, not specific, because it constricts world building.
Very much agree. My settings magic is decidedly nonstandard, with large setting consequences. Tying things down tighter would cause dissonance, where it fits currently.