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2017-11-14, 07:07 PM (ISO 8601)
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#147
Halfling in the Playground
Re: [Dreamscarred Press] New Playtest: the Voyager, a psionic skirmisher!
I strongly worry that Divert Perception plus Lurker in Darkness and Stealth optimization means nigh-undetectable infiltrations by 6th-level and for a relatively low opportunity cost.
Fade from Memory should probably trigger the Will saving throw only once per round, or else things get stupid with prompting multiple Stealth checks in a single round.
Last edited by EarthSeraphEdna; 2017-11-15 at 10:11 AM.