From that exact same post :
You are demanding a lot of worldbuilding work to justify the header of the Fighter class. You would have ignored it if someone put the word "chi" in it.
You are asserting that the concept doesn't make sense without providing an argument for your point. I'm pretty sure you can find lots of settings were it just can't work (such as the real world), but those are setting specific issues.
You are raising an objection that have already been waived by the base assumption. It is already established that humans can grow stronger than their real world counterpart in the considered setting.
You are imagining a nonsensical issue. No, I'm not faster at running since Usain Bolt broke the world record.
And you reasserts that the core concept is invalid and must be replaced by Sorcerer variants.
That's pretty much spitting on it.
How does that adress my point you quoted?The issue isn't having spells, the issue is what those spells can do vs what other ways of doing things can do.
You can reduce the power of the spells, increase the power of other ways of doing things, or accept the caster vs non-caster gap.
Okay. So let's remove Fireball from the PHB because you can burn stuff with torches, Mage Hand because people already have hands, Forcecage because walls are a thing...
The problem is simple. When I want to make a badass normal Fighter, I don't want the DM to tell me "he only uses a sword but he's a wizard".How do fighters using magic affect you in any way? What stops you from just taking whatever powers you want and just declaring that they're something other than magic? The implications of these things not being magic don't appear to matter to you, so what is the problem here?
Not that making a Swordizard is wrong. They can even have the core Fighter mechanics for all I care. But don't pretend a setting specific issue with "realistic" humans demands the removal of badass normal archetypes.
And yet it works better than D&D.Superhero games are designed to emulate a genre of fiction where rule of cool is more important than world-building. The conventions that they use are not universally applicable.
Probably the bloated monster manual. Or the bloated spell list. Or the rest of the fantasy kitchen sink.
If you could make me a point list so I can see how awful my random example is, I could use that laugh.