Re: Striking the middle ground between narrativist and gamist
Originally Posted by kyoryu
Yup. I have similar issues with words like "gritty". Everybody has a vague idea of what they mean, and assumes everyone else means the same thing, but all too often they don't mean the same thing at all.
Oh, gritty is easy. It means easy to die. Except when it means careful attention to resource expenditure, of course. Or noir. Or hard to gain levels. Or horror.