Grau frowns. "Damn fools. Alright, if you're insisting on heading out, I'm sure Kroft would appreciate the backup. Here, take these healing potions. At the very least, if you get into a scrap you'll need something to keep you standing."

The sergeant starts rummaging around the Field Marshall's desk, and pulls out a small wooden box. Inside, set into some cloth, are five vials filled with a deep red liquid. Three are labelled 'Least', and two are labelled 'Lesser'.

Spoiler: OoC
Show
You receive three potions of Cure Light Wounds, and two potions of Cure Moderate Wounds.



Gray Quarter, Korvosa
11:17 PM

The air has taken a definite chill, and a thin mist obscures the path ahead of you. Even during the best of days, the Gray Quarter is not an inviting place, but in the depths of the night, and on such a night as this, the massive graveyard of Korvosa is positively eerie. The group has entered, following the instructions provided by Verik, the portion of the Gray Quarter called the Potter's Ward. The destination of the corpses of the poor, on either side of the path you currently walk, you can see mounds of unmarked dirt - the only indication of mass graves from some of the city's more unfortunate periods of history. Scattered among the mounds are crumbling mausoleums, left unused for decades, perhaps centuries, the families they belonged to long ago having left, or fallen into obscurity. A rat skitters across Ardino's feet, clutching a small bone in its mouth.

After a short distance of walking into the Gray Quarter, you hear indistinct shouting up the path. You start to see the shapes of people running in your direction.