Quote Originally Posted by Knaight View Post
Not unless the first ten turns drag on until July or so. Still, 26 hours is little enough that if you check your email daily you might end up with a 2 hour window. Generally that would be fine, but given that this is supposed to be a training game of some sort and what that implies about levels of communication I figure 48 hours would work better.

I'm not saying 26 hours won't work, I just don't think it's necessary.
The problem is that we're still on turn 1, and we've been waiting nearly a full 24 hours on a single non-mentee person. This game is literally going to take months if we leave it at 48 hours a turn for the early game.