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    Ogre in the Playground
     
    NinjaGuy

    Join Date
    Aug 2013

    Default Re: Anima E6. In a magical world, everyone is magic (PEACH, brainstorm)

    Quote Originally Posted by noob View Post
    Now I want a team made only of social mages.
    "oh the prophecy says that you are going to defeat the evil dragon"
    "Ok we are going to pay people to make profitable trade roads that we will enchant"
    "but you are supposed to kill the evil dragon"
    diplomacy check:"the evil dragon is poverty!"
    That's a LOT of diplomacy checks to convince enough people that the the evil dragon is poverty. But yes, much traveling all over the entire Kingdom and thousands of diplomacy checks and preaching later--yes the evil dragon is poverty now.

    EDIT: Note that the dragon, which is going to have a LOT of anima, is pretty convinced that it is in fact a dragon. And there may be a transition state, in which the dragon-or-maybe-not is no longer affected by the kingdom-wide social magic preventing high-CR threats from crossing the kingdom's border. (If the dragon is poverty, well, there is already poverty inside the kingdom--so the barrier is not dragon-proof. So the barrier is not dragon proof. Uh oh.)

    EDIT: More serious note, social casters will probably end up at Marshal levels of effectiveness/sucking at adventuring, for most of the same reasons. They're force multipliers, not forces in themselves. But high-level or late-stage campaigns will probably see the PCs pick up their abilities as Feats, because they're plot movers.