Re: The Elder Scrolls XIV: Good? Bad? I'm the one with the Thu'um!
Originally Posted by Balmas
Source needed on those numbers, I think. Unless you've got a mod that drastically alters the way enhancing a weapon works, making a weapon legendary doesn't change anything but its value and its damage. It stays the same weight and keeps the same swing speed.
The numbers as given match my memory of the unmodded game. My memory isn't great, but the extra damage and same swing speed seem to fit the quote that you replied to.
Originally Posted by Mark Hall
Man, potions in Oblivion were crazy fun.
That is exactly what I was saying.
Last edited by halfeye; 2018-03-05 at 11:56 AM.
The end of what Son? The story? There is no end. There's just the point where the storytellers stop talking.