Seeing that the attacks directed at the Inevitable seem to be having little effect, Issachar decides to go with a more direct tack. Intoning words of Transmutation, he begins to transform into a monstrous shape. Sickly green skin, a bulbous nose, and ragged, black claws form as Issachar's body grows massive. As horns sprout from his head of lank, greasy hair, you recognize the form of a cave troll standing before you.

Once complete, he immediately runs toward the edge of the crag, launching himself over the side at the metal creature.

Spoiler: OOC
Show
Polymorph spell into a Cave Troll.

TROLL, CAVE
Large Giant
Hit Dice: 9d8+72 (112 hp)
Initiative: +1
Speed: 40 ft. (8 squares)
Armor Class: 21 (–1 size, +11 natural armor, +1 Dex), touch
10, fl at-footed 20
Base Attack/Grapple: +6/+19
Attack: Claw +11 melee (2d6+12)*
Full Attack: 2 claws +11 melee (2d6+12)* and bite +6 melee
(1d8+7)*
Space/Reach: 10 ft./10 ft.
Special Attacks: Dazing blow, improved grab, pounce,
rake, rend 4d6+13
Special Qualities: Darkvision 90 ft., fast healing 8,
low-light vision, scent
Saves: Fort +14, Ref +4, Will +6
Abilities: Str 29, Dex 13, Con 27, Int 3, Wis 13, Cha 6
Skills: Jump +16, Listen +6, Spot +6, Survival +4**
Feats: Alertness, Iron Will, Power Attack, Track
Environment: Underground
Organization: Solitary or pair
Challenge Rating: 8
Treasure: Standard
Alignment: Usually chaotic evil
Advancement: 10–14 HD (Large); 15–27 HD (Huge)
Level Adjustment: +6
*Includes adjustments for Power Attack feat.

Run and jump over the edge of the crag, landing at K12.

Heal 10 HP upon polymorph.