Quote Originally Posted by Roland St. Jude View Post
Sheriff: I guess this is fine, but keep it civil.
Thanks.
Quote Originally Posted by Pex View Post
Also good to see fighters get minimum damage anyway on a failure to hit. If only fighters get that it's a Nice Thing.
Is it? I mean, it's just damage. Everyone in PF1 gets damage, and I'd be surprised if that wasn't the case in Pathfinder 2. Dealing hit point damage is not a "Nice Thing" that makes fighters stand out.

Quote Originally Posted by Knaight View Post
This sounds like a promising enough development. It's nice to hear that Paizo is finally embracing cutting edge 1990's mechanics like this. It would be nice if them learning from the rest of the industry extended into this millennia, but it's still basically D&D and that's too much to ask for.
I agree. Different levels of success is a good feature, and it is nice to see Pathfinder getting what other systems have had for decades.