Etiquette of Lost and Found: taught by a Halfling (or if your world has them, a Kender!:D)

To heal or not to heal?: (a class on Herbalism that teaches poisons alongside cures)

Roll the Bones: How not to Bet Your Life on Beating Necromancy without Magic

Dragon bait 101: (all students are "lab partners" for students in 202 or higher level courses)