Quote Originally Posted by upho View Post
That said, I absolutely agree that using CL as the sole deciding factor for determining which spell trumps which would be very bad design. But we don't know nearly enough to say whether that is actually the case in P2. And speaking of, I think there's a much bigger issue with the general rule in P1 basically being:

"Magic can affect both the mundane and the magic, while the mundane can only affect the mundane."

If I had to choose, I'd definitely vastly prefer if P2 radically changed this rather than fiddling about with the finer points of P1's spell interaction mechanics.
Yeah, I'd prefer martials had more options to interact with magic than "take this feat and spell don't work at all no more". Lurker in the Darkness is a necessary feat, but is also itself bad design.

I will point out that the detect magic problem specifically is one PF introduced by giving casters unlimited cantrips.