Atlassniperman, I love this! Please, do continue to expand on it; its simply amazing!

As a suggestion, you might find some ideas in the following old d20 books:

Mongoose Publishing:

Quintessential Druid <Living items, ley stuff, magic gardens>
Quintessential Elf II <MUCH along your line with magic shaping terrain for special effects along the lines of your druidic feng shui, extremely detailed 'lifestyle and industrail effects for multiple styles of 'living technology>
Quintessential drow/Sheoloth <Only a little mainly Sheoloth rules for 'living buildings via fleshcraft>

While these books are sometims thought OP or 'unbalanced', I thought they might do as inspiration, at least.

Mystic Eye Productions' 'The Deep' <Rules for 'life wells' positive energy 'vents' that imbue magical abilities>

Green Ronin's 'Plot and Poison' is also interesting for its 'vermincraft items It was 3.5'd in 'Advanced Races: Drow'