Quote Originally Posted by Grayhoss View Post
Atlassniperman, I love this! Please, do continue to expand on it; its simply amazing!
I don't plan on stopping :)

Quote Originally Posted by Grayhoss View Post
Quintessential Druid <Living items, ley stuff, magic gardens>
Quintessential Elf II <MUCH along your line with magic shaping terrain for special effects along the lines of your druidic feng shui, extremely detailed 'lifestyle and industrail effects for multiple styles of 'living technology>
Quintessential drow/Sheoloth <Only a little mainly Sheoloth rules for 'living buildings via fleshcraft>
Mystic Eye Productions' 'The Deep' <Rules for 'life wells' positive energy 'vents' that imbue magical abilities>
Green Ronin's 'Plot and Poison' is also interesting for its 'vermincraft items It was 3.5'd in 'Advanced Races: Drow'
Thanks for the suggestions. Looking through Quintessential Druid first. The stuff you listed for it haven't really grabbed me... that said, the "Sacred Grove" section IS giving me some ideas.

Will look into the others soon :)